VIC-20 Part 2 - Finally something
After a crazy week of searching forums, downloading tools, setting the development environment, and of course "programming" in assembler and many, many, many, many, many, many, many, many, many, many, many errors I have finally something. It is small and ugly, but it is here.
I put together a few 6502 assembler instructions to show a string on the top of the screen and change the border in the endless loop by switching between black and red color.
After building it into a binary .prg file, it runs on the VICE (Versatile Commodore Emulator).
Besides the code itself, I made, what I consider an acceptable makefile and I explored a way of debugging the code using the command line Monitor tool, which is bundled with the VICE emulator.
So there is some progress. With that speed and learning curve, I am afraid I will not be able before mid-2022 to display a circle on the screen.
I was thinking there might be another lost person, who plans doing the same, so in the future, I will put here a devlog about:
- The .prg format and how to start the assembler code from BASIC, which is necessary unless loaded from the cartridge.
- What tools I use and how I configured them
But now enjoy the video of the first release:
Escape From Rexal (VIC-20)
An attempt to create a game on the VIC-20 without any knowledge
Status | In development |
Author | 8bitsten |
Genre | Platformer |
Tags | VIC-20 |
More posts
- VIC-20 Part 5 - Moving a text: How to wait?Jan 01, 2022
- VIC-20 Part 4 - Inside the cartridgeDec 31, 2021
- VIC-20 Part 3 - Drawing the horizontal lineDec 18, 2021
- VIC-20 Part 1 - Meet the 8bit beastDec 11, 2021
Leave a comment
Log in with itch.io to leave a comment.